Moonlight Peaks Guide

Source-checked Nokturna guide covering match rules, 20-card deck limits, all 67 cards, 11 opponents, reward pools, and practical deckbuilding advice.

Version: Current official source ledger reviewed September 2026Evidence: verified
Nokturna card game battle board showing Plant and Point cards in Moonlight Peaks
Direct gameplay capture from verified playthrough. © Little Chicken Game Company.In-game verified capture (Josh's Gaming Garden) ↗

Moonlight Peaks Nokturna Guide: Rules, Cards & Deckbuilding

Quick answer: A legal Nokturna deck contains exactly 20 cards, uses no more than 2 copies of one card, and stays at or below 60 printed points. Matches are best-of-three, each round lasts three turns, and the first player to win two rounds wins the match.

Use the interactive all-67 card database and deck validator to search effects, mark cards you own, find NPC rewards, and check a deck before returning to Dragan's table.

Moonlight Peaks Nokturna card battle board

Current Match Rules

  • Each player starts with 5 cards in hand.
  • A round contains 3 turns; players normally play one card per turn.
  • The higher score wins the round, and the first to win 2 rounds wins the match.
  • Turn priority alternates between rounds.
  • A newly played Location card replaces the Location already in play.
  • If the overall match ends tied, the source says no winner is declared.

The Four Ability Labels That Matter

Ability What the current card table says
On Play Resolves when the card is played. Read the card's specific effect before committing the turn.
Persist Remains in play when the round ends unless another effect removes that status or flips it.
Elusive Cannot be flipped.
Friend Gains or enables bonuses when another Friend card is in play; the exact value depends on the card.

Cards can carry more than one label. For example, Glowglammer is both Elusive and Persist, while Starfish combines On Play with Elusive. The card ledger preserves each published effect instead of reducing cards to a guessed tier list.

Constraint Limit
Total cards Exactly 20
Copies of one named card Maximum 2
Printed point total Maximum 60
Saved custom decks Up to 13
Opening hand 5 cards

Printed points are only the starting value. Abilities can draw or play extra cards, flip cards, modify values, or create bonuses after play, so a legal 60-point list is not automatically an effective list.

All Nine Card Types

The current table contains 67 unique cards across Aquatic, Animal, Deity, Item, Location, Plant, Spell, Vampire, and Werewolf. This replaces the older version of this guide, which incorrectly named cards that do not appear in the current table.

Source note: the page's compact type gallery files Wolf Form under Spell, but both its full-list row and individual card template classify it as Werewolf. This guide follows the full card record: 6 Spell and 10 Werewolf cards.

The safest construction rule is to focus on one or two families with effects that support each other. The official strategy notes specifically point to family synergy, using the 60-point allowance efficiently, and balancing raw points against utility such as drawing, flipping, and extra plays.

Opponents and Published Card Rewards

Opponent Published rewards
Death Bubble; Twilight ×2; Graveyard; Scythe; Death
Dragan Loyal Wolf; Starfish; Sangromancer; Dreamwalk; Fortune; Teleport
Elvira Vampster; Draculamb; Cheeken; Stoney; Sage; Luck Potion ×2
Evan Roses ×2; Nightshade; Nightfall; Blood Prince; Red Jester; Pumpkin; Vampire Lord
Ludo Alpha Wolf; Wolf Pack ×2; Full Moon; Howling Wolf; Cowcula; Chester
Luna Willow Tree; Rabbicula; Cheeklet; Fertilizer; Watering Can; Enlarge; Greenhouse
Moon Goddess Moon Goddess ×2
Noel Brickle; Missing; Trident ×2; Queen of the Sea; Wand
Pumpkin Head Lone Wolf ×2; Gravedigger; Mysterious Seeds; Time Loop; Sun God
Tae Glowglammer; Gobbler; Skullfin; Deep Sea; Siren; Map ×2
Winston Wolf Form ×2; Charm of the Ocean ×2; Silver Dagger ×2

The official guide also lists Dig Spots, Dive Pools, fishing, and Bat Nooks as general card sources. It does not map every remaining card to one exact drop point, so this guide does not invent precise locations or odds.

Practical, Source-Backed Deckbuilding

  1. Reach the legal shape first. Use the deck validator to reach 20 cards without crossing 60 printed points or the two-copy limit.
  2. Choose one or two families. Werewolf, Vampire, Aquatic, Plant, and Animal cards contain explicit same-family or Friend synergies.
  3. Count utility as part of the plan. Zero- and one-point cards can still draw, play another card, search the deck, or disrupt the board.
  4. Plan Persist across rounds. Persist can preserve value, but effects such as Scythe interact with that status.
  5. Time Locations carefully. Only one Location remains active, so a replacement can undo your own setup.

Completion Route

The Steam achievement Nokturna Master requires obtaining every Nokturna card. Track unique ownership in the 67-card checklist, use the opponent reward section to identify resident matches, and check the achievement ledger alongside other completion goals.

Sources

Related: All 67 Cards & Deck Builder · Achievement Checklist · Dragan Profile · Museum Quest Guide

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